Add kernel. Link everything
This commit is contained in:
@@ -61,6 +61,40 @@ bool build_c(Nob_Cmd *cmd) {
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return true;
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}
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bool link_everything(Nob_Cmd *cmd) {
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Nob_File_Paths objectFiles = {0};
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nob_da_append(&objectFiles, BUILD_FOLDER "kernel.o");
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nob_da_append(&objectFiles, BUILD_FOLDER "boot.o");
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nob_cmd_append(cmd,
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"i686-elf-gcc",
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"-T", SRC_FOLDER "linker.ld",
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"-o", BUILD_FOLDER "kernel",
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"-ffreestanding",
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"-O2",
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"-nostdlib");
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for (size_t i = 0; i < objectFiles.count; ++i) {
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nob_cmd_append(cmd, objectFiles.items[i]);
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}
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nob_cmd_append(cmd, "-lgcc");
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if (!nob_cmd_run(cmd))
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return false;
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return true;
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}
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bool check_kernel(Nob_Cmd *cmd) {
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nob_cmd_append(cmd, "grub-file", "--is-x86-multiboot", BUILD_FOLDER "kernel");
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if (!nob_cmd_run(cmd))
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return false;
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return true;
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}
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bool clean_build() {
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}
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int main(int argc, char **argv) {
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NOB_GO_REBUILD_URSELF(argc, argv);
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@@ -71,10 +105,15 @@ int main(int argc, char **argv) {
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if (!render_clangd_config())
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return 1;
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if (!build_assembly(&cmd))
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return 1;
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if (!build_c(&cmd))
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return 1;
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if (!link_everything(&cmd))
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return 1;
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if (!check_kernel(&cmd))
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return 1;
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return 0;
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}
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@@ -6,6 +6,7 @@ pkgs.mkShell {
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pkgsCross.i686-embedded.buildPackages.gcc
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pkgsCross.i686-embedded.buildPackages.binutils
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gdb
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grub2
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];
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shellHook = ''
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+94
-5
@@ -2,15 +2,104 @@
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#include <stddef.h>
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#include <stdint.h>
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/* Check if the compiler thinks you are targeting the wrong operating system. */
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#if defined(__linux__)
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#error "Not using a cross compiler"
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#error "You are not using a cross-compiler, you will most certainly run into trouble"
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#endif
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/* This tutorial will only work for the 32-bit ix86 targets. */
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#if !defined(__i386__)
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#error "Not using the right compiler"
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#error "This tutorial needs to be compiled with a ix86-elf compiler"
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#endif
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int main() {
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return 1;
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return false;
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/* Hardware text mode color constants. */
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enum vga_color {
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VGA_COLOR_BLACK = 0,
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VGA_COLOR_BLUE = 1,
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VGA_COLOR_GREEN = 2,
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VGA_COLOR_CYAN = 3,
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VGA_COLOR_RED = 4,
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VGA_COLOR_MAGENTA = 5,
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VGA_COLOR_BROWN = 6,
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VGA_COLOR_LIGHT_GREY = 7,
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VGA_COLOR_DARK_GREY = 8,
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VGA_COLOR_LIGHT_BLUE = 9,
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VGA_COLOR_LIGHT_GREEN = 10,
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VGA_COLOR_LIGHT_CYAN = 11,
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VGA_COLOR_LIGHT_RED = 12,
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VGA_COLOR_LIGHT_MAGENTA = 13,
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VGA_COLOR_LIGHT_BROWN = 14,
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VGA_COLOR_WHITE = 15,
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};
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static inline uint8_t vga_entry_color(enum vga_color fg, enum vga_color bg) {
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return fg | bg << 4;
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}
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static inline uint16_t vga_entry(unsigned char uc, uint8_t color) {
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return (uint16_t)uc | (uint16_t)color << 8;
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}
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size_t strlen(const char *str) {
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size_t len = 0;
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while (str[len])
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len++;
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return len;
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}
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#define VGA_WIDTH 80
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#define VGA_HEIGHT 25
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#define VGA_MEMORY 0xB8000
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size_t terminal_row;
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size_t terminal_column;
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uint8_t terminal_color;
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uint16_t *terminal_buffer = (uint16_t *)VGA_MEMORY;
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void terminal_initialize(void) {
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terminal_row = 0;
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terminal_column = 0;
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terminal_color = vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK);
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for (size_t y = 0; y < VGA_HEIGHT; y++) {
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for (size_t x = 0; x < VGA_WIDTH; x++) {
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const size_t index = y * VGA_WIDTH + x;
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terminal_buffer[index] = vga_entry(' ', terminal_color);
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}
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}
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}
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void terminal_setcolor(uint8_t color) {
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terminal_color = color;
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}
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void terminal_putentryat(char c, uint8_t color, size_t x, size_t y) {
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const size_t index = y * VGA_WIDTH + x;
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terminal_buffer[index] = vga_entry(c, color);
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}
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void terminal_putchar(char c) {
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terminal_putentryat(c, terminal_color, terminal_column, terminal_row);
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if (++terminal_column == VGA_WIDTH) {
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terminal_column = 0;
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if (++terminal_row == VGA_HEIGHT)
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terminal_row = 0;
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}
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}
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void terminal_write(const char *data, size_t size) {
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for (size_t i = 0; i < size; i++)
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terminal_putchar(data[i]);
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}
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void terminal_writestring(const char *data) {
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terminal_write(data, strlen(data));
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}
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void kernel_main(void) {
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/* Initialize terminal interface */
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terminal_initialize();
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/* Newline support is left as an exercise. */
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terminal_writestring("Hello, kernel World!\n");
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}
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@@ -0,0 +1,48 @@
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ENTRY(_start)
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SECTIONS
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{
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/* It used to be universally recommended to use 1M as a start offset,
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as it was effectively guaranteed to be available under BIOS systems.
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However, UEFI has made things more complicated, and experimental data
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strongly suggests that 2M is a safer place to load. In 2016, a new
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feature was introduced to the multiboot2 spec to inform bootloaders
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that a kernel can be loaded anywhere within a range of addresses and
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will be able to relocate itself to run from such a loader-selected
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address, in order to give the loader freedom in selecting a span of
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memory which is verified to be available by the firmware, in order to
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work around this issue. This does not use that feature, so 2M was
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chosen as a safer option than the traditional 1M. */
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. = 2M;
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/* First put the multiboot header, as it is required to be put very early
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in the image or the bootloader won't recognize the file format.
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Next we'll put the .text section. */
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.text BLOCK(4K) : ALIGN(4K)
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{
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*(.multiboot)
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*(.text)
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}
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/* Read-only data. */
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.rodata BLOCK(4K) : ALIGN(4K)
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{
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*(.rodata)
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}
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/* Read-write data (initialized) */
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.data BLOCK(4K) : ALIGN(4K)
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{
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*(.data)
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}
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/* Read-write data (uninitialized) and stack */
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.bss BLOCK(4K) : ALIGN(4K)
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{
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*(COMMON)
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*(.bss)
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}
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/* The compiler may produce other sections, by default it will put them in
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a segment with the same name. Simply add stuff here as needed. */
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}
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